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Numerical Inverse Kinematics

lesson

Let’s look at numerical approaches to inverse kinematics for a couple of different robots and learn some of the important considerations. For RTB10.x please note that the mask value must be explicitly preceded by the ‘mask’ keyword. For example: >> q = p2.ikine(T, [-1 -1], ‘mask’, [1 1 0 0 0 0])

1D polynomial trajectory

lesson

The simplest smooth trajectory is a polynomial with boundary conditions on position, velocity and acceleration.

Summary of 2D geometry and pose

lesson

We summarise the important points from this lecture.

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