Visual perspective
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We live in a three-dimensional world but it’s taken humans a long time to learn how to realistically depict the illusion of depth on a flat surface.
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We live in a three-dimensional world but it’s taken humans a long time to learn how to realistically depict the illusion of depth on a flat surface.
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We learn a method for succinctly describing the structure of a serial-link manipulator in terms of its Denavit-Hartenberg parameters, a widely used notation in robotics.
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An alternative for smooth motion between poses is Cartesian interpolated motion which leads to straight line motion in 3D space.
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Let’s do a quick recap of where humanity is with respect to machine intelligence, and how our concept of intelligence has changed over time.
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A color camera has many similarities to the human eye. Instead of three types of cone cells a uniform silicon sensor uses a pattern of three color filters known as a Bayer filter.
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We may often use the term ethics but what does it mean? What is an ethical problem and what is not? Is ethics independent of culture? Here’s a very quick introduction to the principles of ethics.
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We combine what we’ve learnt about smoothly varying position and orientation to create smoothly varying pose, often called Cartesian interpolation.
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We learn to compute a trajectory that involves simultaneous smooth motion of many robot joints.
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We will introduce resolved-rate motion control which is a classical Jacobian-based scheme for moving the end-effector at a specified velocity without having to compute inverse kinematics.
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The orientation of a body in 3D can also be described by a unit-Quaternion, an unusual but very useful mathematical object. In the MATLAB example starting at 3:48 I use the Quaternion class. For Toolbox version 10 (2017) please use UnitQuaternion instead.